• BIT WEARABLE NAMES

    Give your Name even more value by wearing it!



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    This project aims to create several editions of unique wearables , customized with the Name of the legitimate owner. Before being able to make the purchase, the buyer must prove that he own the NFT of the Name he wants to apply to the wearable, at that point I will customize the wearable by applying the same Name on the 3D model, later the purchase can be made.

    The Bit Wearable Names are designed to allow their owners to give in-game value to their unique Name, showing it off in a luxurious and extremely recognizable way, never seen before.

    Bit Wearable Names are also an investment aimed at increasing the value of a Name , the owner can decide to create sales packages consisting of Name + Bit Wearable Name, so as to increase the uniqueness of the asset making it more attractive and sophisticated.



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    ROADMAP


    ✅ Design

    Designing and modeling the 1st edition Bit Wearable Name


    ⬜ Partnership

    To forge a partnership with a reliable promoter who helps in the promotion and sale phases of the 1st edition wearable


    ⬜ Committee approval

    Have the DCL Committee approve the design by leaving a default name. Each Bit Wearable Name has a Unique rarity


    ⬜ Reservation auction for the 1st edition

    Organize an auction (on Discord or Twitter) together with the partner for the sale of the 1st edition unique wearable. The auction will have a "reservation" value, will allow to determine a single buyer and fix the future sale price of the wearable, no sale will be made during the auction. The buyer will pay and actually take possession of the asset only after it has been customized


    ⬜ Customization

    Replace the default Name on the wearable with that of the auction winner and have the DCL Committee approve the Name change on the 3D model


    ⬜ Sale of the 1st edition wearable

    Actually selling Custom 1st Edition Bit Wearable Name to auction winner


    ⬜ 2nd edition design

    Designing and modeling the 2nd edition Bit Wearable Names, the design will be slightly different to that of the 1st edition but will not deviate much from it to maintain recognition. With this design 5 unique copies will be produced, each to be associated with a different Name


    ⬜ Partnership management

    Manage partnerships, maintain relationships with partners in the 1st edition or find new ones for the 2nd, submit the new design to them and check for approval


    ⬜ Committee approval for 2nd edition

    Have the 2nd edition wearable design approved by the DCL Committee by leaving a default Name


    ⬜ Reservation auctions for the 2nd edition

    Organize 5 auctions (on Discord or Twitter) together with partners for the sale of the unique 2nd edition wearables. The auctions will have a "reservation" value, will allow to determine 5 buyers and fix the future sale prices of the wearables, no sales will be made during the auctions. Buyers will pay for and actually take possession of the assets only after they have been customized


    ⬜ Customization of 2nd edition wearables

    Replace the default Name on wearables with that of auction winners and get the DCL Committee to approve the Name changes on the 3D models


    ⬜ Sale of the 2nd edition wearable

    Actually Selling Custom 2nd Edition Bit Wearable Names to Auction Winners


    ⬜ 3rd Edition Bit Wearable Names

    Begin with the creation and sale of 3rd edition wearables, these will be made on request





    I'm Andrea Spinelli from 4BitAnimationStudio, if you want to know more about me:

    I graduated as a computer expert in 2007 at the ITIS Magistri Cumacini in Como, later I decided to enroll at the Milan Polytechnic and in 2010 I obtained a three-year degree in Communication Design. I started my career in some studios in the Como area as a Flash animator and 3D generalist. In 2012 I attended the Master in Computer Graphics at Big Rock (Treviso) in order to solidify my hybrid training that blends computer science knowledge with artistic ones. After the master I started working for a CG studio in Como always with the role of 3D Generalist. On behalf of this studio I have created projects of various kinds including advertising videos, videos for events and interactive installations in the Italian and international context. In 2014 together with Alan Millo and Lorenzo Giol I founded 4Bit Animation Studio. The studio based in Pordenone deals with the creation of 3D animations for narrative purposes. Since 2016 the three partners have decided to take different directions and are now the sole director of the firm. Under my direction, the studio has expanded the range of its services by also embracing interactive productions and animation for commercial purposes. In 2019 I started my experience in training with the role of teacher at the SSSAA in Lugano.


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Contatti

info@4bitanimationstudio.com

+393917008576

sede legale:

via F.Turati, 4/B

22030 Orsenigo (CO), Italy

sede operativa:

via Borgognone 12

22063 Cantù (CO), Italy